Elemental Damage Formula
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The Elemental Cycle
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The elemental advantage cycle is as follows:
wind > earth > water > fire > wind
A simple way to remember this is:
Wind blows away earth.
Earth turns water into mud.
Water puts out a fire.
Oxygen strengthens fire. (think of a blacksmith stoking a fire)
Formulas
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- For the data used in determining these formulas , see Elemental Damage Formula/Data.
|
Attacker Attacked |
None |
Wind |
Earth |
Water |
Fire |
| None | 1 | 5 | 5 | 5 | 5 |
| Wind | 2 | 3 | 4 | 1 | 6 |
| Earth | 2 | 6 | 3 | 4 | 1 |
| Water | 2 | 1 | 6 | 3 | 4 |
| Fire | 2 | 4 | 1 | 6 | 3 |
Resulting Formula:
| Formula Number | Resulting Formula |
|---|---|
| 1 | <spell damage> - <monster resistance> |
| 2 | Unknown: Guess 1: (<spell damage> - <monster resistance>)*0.786 Guess 2: (<spell damage> - <monster resistance>)*0.75 |
| 3 | Unknown: Guess 1: Appears to be same as 1, <spell damage> - <monster resistance>. However it's a little off sometimes. |
| 4 | (<spell damage> - 2*<monster resistance>)*0.5 |
| 5 | Unknown: Guess 1: (<spell damage> - <monster resistance>)*1.210 Guess 2: (<spell damage> - <monster resistance>)*1.25 Guess 3: (<spell damage> - 1.5*<monster resistance>)*1.25 |
| 6 | Elemental advantage Unknown. Estimate: 50% bonus. |