Experience or EXP, is needed in order to increase a character's level. A level is gained when 100% of the required experience is obtained.

How to gain Exp

Experience can be gained from quest rewards, by killing monsters of a similar level or through PvP.

For a comprehensive table of experience ratios for monsters of different colors, see Monster Color.

Experience gained from monsters depends on the level difference between the monster and the player.

For a comprehensive table listing the experience gained in each case, see Monster Experience Table.
Exp Loss

If a player is killed, they will lose experience. A player cannot lose a level but will instead remain at 0 EXP.
When the Goddess's blessing is high less experience will be lost

  • 0% ~ 24% blessing is 5% exp loss.
  • 25% ~ 49% blessing is 2.5% exp loss.
  • 50% or more blessing is 0% exp loss.

Experience Grind

The amount of experience needed to level up changes depending on a character's mode. The rate of this experience is known as a 'grind'.

For a full list of experience required to level up, see Experience Table.
Experience from partying
For experience penalty reduction for varying level differences in parties, see Experience Penalty.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.